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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Tobias Hareka
Republic Military School Minmatar Republic
59
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Posted - 2013.08.01 18:47:00 -
[1] - Quote
Sol Trader wrote:and here i was under the impression ccp was capable of more complex balancing attempts. Like only 5% bonus to deadspace and 15% to everything else. Apparantly they are locked in to the number 15% though.
Compare Gist X-Type X-Large Booster with Gist X-Type Shield Boost Amplifier to Centus X-type Large Armor Repairer. Do you see the difference? |

Tobias Hareka
Republic Military School Minmatar Republic
61
|
Posted - 2013.08.02 09:46:00 -
[2] - Quote
Sylvanium Orlenard wrote:Gallente ships are the only ships to get an armor repper bonus (Incursus, BC, Command Ships and Hyperion)
Paladin
Note that this ship was also designed to use most cap intensive weapons: Tachs. |

Tobias Hareka
Republic Military School Minmatar Republic
61
|
Posted - 2013.08.02 11:26:00 -
[3] - Quote
Altrue wrote:Overall these are good changes, but I feel a bit meh about including AAR and not ASB. Imo there is too much hype around how ASB are overpowered or anything, while in reality using them is both dangerous (ASB continuing without charges I'm talking to you !) and cargohold omfgwtf consuming. Also, they are only slightly better than shield extenders, for a noticeable difference in CPU/PW usage.
Look at it this way:
- You can only fit one AAR - You can fit as many ASBs as you like |

Tobias Hareka
Republic Military School Minmatar Republic
61
|
Posted - 2013.08.02 11:51:00 -
[4] - Quote
Buhhdust Princess wrote:This change is smart and appropriate. I do wonder why Deadspace/Officer boosters aren't being buffed a little bit though to bring them in line with cost/efficiency? Is there any reason I've overlooked as to why they shouldn't be?
Gist C/B/A-Types. |

Tobias Hareka
Republic Military School Minmatar Republic
64
|
Posted - 2013.08.02 17:13:00 -
[5] - Quote
Xequecal wrote:Pelea Ming wrote:SHield tanks are still notably more powerful then armor tanks for a variety of reasons, why not give shield reps a slightly smaller boost then armor reps? Like, say, 10%? or 12.5%? Aside from the ancillary shield boosters (which aren't getting buffed) and the Gist line of shield boosters, which also aren't getting boosted, shield really isn't better than armor.
T2 X-Large w/ T2 shield boost amp vs T2 LAR
Fight!
Not to even mention you can fit X-L booster to cruisers... |

Tobias Hareka
Republic Military School Minmatar Republic
64
|
Posted - 2013.08.02 17:22:00 -
[6] - Quote
Xequecal wrote:Yes. comparing two modules to one module is extremely honest. I'm floored by your amazing argument. Why don't you ready my previous two posts and try again?
T2 X-L booster Cyclone vs T2 LAR Harbinger |

Tobias Hareka
Republic Military School Minmatar Republic
64
|
Posted - 2013.08.02 17:40:00 -
[7] - Quote
Xequecal wrote:Tobias Hareka wrote:Xequecal wrote:Yes. comparing two modules to one module is extremely honest. I'm floored by your amazing argument. Why don't you ready my previous two posts and try again? T2 X-L booster Cyclone vs T2 LAR Harbinger Ok, first of all, you're comparing a ship with a boosting bonus to a ship without a rep or resist bonus, which is highly dishonest to begin with. Second, any viable XLSB Cyclone fit has no SBA, because the first Invuln II is better than an SBA. It's pretty comparable to say a triple rep Myrmidon, due to the much lower fitting on the medium reps. XLSB cyclone will need CPU fitting mods to fit a full rack of launchers and BCSes for sure.
Exactly the point. You need 3 repairers + rep bonus to match Cyclones repping power with only one shield booster. |

Tobias Hareka
Republic Military School Minmatar Republic
64
|
Posted - 2013.08.02 17:49:00 -
[8] - Quote
Xequecal wrote:The cyclone needs fitting mods to make an XLSB work, the Myrmidon doesn't need them for its rep fit.
You need 3% PG implant to fit those repairers. |

Tobias Hareka
Republic Military School Minmatar Republic
65
|
Posted - 2013.08.02 19:36:00 -
[9] - Quote
Cearain wrote:Sigras wrote:^^ except when they nerf OGBs at the same time.
Yes, I agree a boost to local tanks is a boost to OGBs, but consider the following:
the local tank boost is a 15% boost, the OGB nerf is a 25% nerf so the result is that OGB links are 10% less effective.
Also youre forgetting the biggest thing that OGB links are used for, RR, which isnt getting a boost at all so this is a straight nerf to OGBs
or are you somehow trying to say that the gap between OGB and non OGB local tanking is somehow bigger after this proposal? Because you can say that, but youd be unambiguously wrong By "this proposal" I mean the one this thread discusses, not the proposals addressed in a different thread(s). And yes this proposal - the increase to local rep amount - increases the gap between ogb and non ogb. All of the buffs to active tanking that we have seen have been buffs to ogbs and they helped get us to the point we are at now. OGB = god mode.
It's good thing they are looking for ways to remove OGB. Isn't that good? |

Tobias Hareka
Republic Military School Minmatar Republic
68
|
Posted - 2013.08.05 10:57:00 -
[10] - Quote
Veshta Yoshida wrote:What ship other than an identical ship will be able to defeat the Incursus for instance? Only option is to bring neuts, an option that doesn't even exist where ASBs are involved.
Why Incursus pilot is using ASB? |
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Tobias Hareka
Republic Military School Minmatar Republic
72
|
Posted - 2013.08.08 19:15:00 -
[11] - Quote
W0lf Crendraven wrote:No shield fit is superior to a armour one. A t2 armour rep beats a t2 shield booster, a blinged out sarmour tank ebats the shield tank. And everything beats asbs (a dualrep incursus tanks more then a dual masb hawk for example).
Centus A-Type LAR isn't better than Gist A-Type X-L booster. |
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